Rust HeatmapInfrared · players
IR live Players32,367 Servers11,640 Warm2,784 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

[RD] TEST SERVER

Online 208.103.169.136:28010 checked 9m ago

quad monthly wipes moddedoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 11:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 1
#14,225
rank
top 64%
26d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75111:0019:0003:0010:0019:0003:00

Hourly average and peak, UTC.

Li3Server performance

01020304011:0019:0003:0010:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, and #599 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

7.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:31 UTC26d ago 1 – running 0
Fri 25 Sep, 13:59 UTC33d ago 1 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
0 / 200
Aqua Rust | Server has migrated
EU · quad · monthly · 2 on average
0 / 100
0 / 200
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree
NA · quad · monthly · 1 on average
1 / 75
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 127 on average
49 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 83 on average
48 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [RD] TEST SERVER?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 46 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.

What is the wipe schedule on [RD] TEST SERVER?

A single monthly wipe, the force wipe, is all [RD] TEST SERVER runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 26 days 13 hours ago. Its tags state a wipe each month.

Player counts

How busy is [RD] TEST SERVER?

0 players are connected to [RD] TEST SERVER at the moment. Averaged over the past week: 0 players, peaking at 1. Look at 19:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [RD] TEST SERVER rank against other Rust servers?

The top 64% of ranked servers includes [RD] TEST SERVER, at #14,225 for player hours over the last seven days. The quad group puts it at #599.

Rules and settings

Which map does [RD] TEST SERVER run?

A custom map of 5,200 is in use on [RD] TEST SERVER. The map file is published for download from this page.

What are the rules and settings on [RD] TEST SERVER?

No gather rate appears in the name [RD] TEST SERVER. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [RD] TEST SERVER run?

Rust network protocol 2635 and build 168909 is the build [RD] TEST SERVER runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [RD] TEST SERVER online, and how reliable is it?

Right now [RD] TEST SERVER shows as online. Its reported uptime dates the last restart to about 39 hours ago. 55 of 168 hours up over the last 7 full days, which is 33%. The first record of it on Rust Heatmap is 20 September 2026.

Where is [RD] TEST SERVER located?

Nothing about a region comes from [RD] TEST SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. 208.103.169.136:28010 is its address.

Does [RD] TEST SERVER run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 49,781 entities, buildings and deployables included. Memory use reached 5,254 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [RD] TEST SERVER?

These Rust Heatmap lists include [RD] TEST SERVER: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on [RD] TEST SERVER mean?

The game's server browser reads the tags [RD] TEST SERVER publishes: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [RD] TEST SERVER?

Press F1 in Rust to open the console, then enter client.connect 208.103.169.136:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://rustdecay.com/ is where its website is.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players This server has 0 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Other

rustmaps
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.