Dook's Dungeon
Online 207.216.54.49:28025 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Dook's Dungeon?
An estimate from the force wipe gives Dook's Dungeon's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 49 days 8 hours ago. Its tags state a wipe each month.
Population
How busy is Dook's Dungeon?
Of 500 slots on Dook's Dungeon, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1.
How does Dook's Dungeon rank against other Rust servers?
Player hours over seven days put Dook's Dungeon at #12,263, in the top 55% of ranked servers.
Rules and settings
Which map does Dook's Dungeon run?
Dook's Dungeon runs a procedural map of size 4,500 with seed 1337420, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Dook's Dungeon?
A gather rate is not given in the name Dook's Dungeon. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Dook's Dungeon run?
Rust network protocol 2635 and build 168909 is the build Dook's Dungeon runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Dook's Dungeon online, and how reliable is it?
Right now Dook's Dungeon shows as online. The uptime it reports puts the last restart at about 21 hours ago. 166 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Dook's Dungeon located?
No region is published by Dook's Dungeon. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 207.216.54.49:28025.
Does Dook's Dungeon run smoothly?
The last 48 hours brought an average of 119 server fps and a floor of 49. Entities peaked at 124,038, counting buildings, deployables and all the rest of the world. Memory use reached 3,686 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Dook's Dungeon?
Modded Rust servers, by live population are the Rust Heatmap lists that Dook's Dungeon fits. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Dook's Dungeon mean?
The game's server browser reads the tags Dook's Dungeon publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs Dook's Dungeon?
The same operator most likely runs them: Dook's Dungeon publishes a keithscomputers.ca hostname, and 1 other server we track publishes one too.
Connect
How do I join Dook's Dungeon?
Press F1 in Rust to open the console, then enter client.connect 207.216.54.49:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/bG9qzKBW.