Rust HeatmapInfrared · players
IR live Players33,003 Servers11,659 Warm2,823 Fresh wipes · 3h78 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Terabit.io

Online 207.174.41.154:28015 checked 11m ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 05:00flare: a wipe in that hourThu 02:00
0
7-day average
peak 2
#8,321
rank
top 37%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:12 UTC6d ago 1 – running 0
Thu 15 Oct, 23:39 UTC13d ago 1 halved by day 2 6.9 days 0
Fri 9 Oct, 20:07 UTC19d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 0 – 8 days 0
Thu 24 Sep, 21:06 UTC34d ago 1 halved by day 2 7 days 0
Fri 18 Sep, 02:56 UTC41d ago 1 halved by day 2 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
26 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Terabit.io?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 15 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on Terabit.io?

No next wipe can be predicted: Terabit.io wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 6 hours ago.

Population

How busy is Terabit.io?

The current population of Terabit.io is 0, against 40 slots. Averaged over the past week: 0 players, peaking at 2. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Terabit.io rank against other Rust servers?

Player hours over seven days put Terabit.io at #8,321, in the top 37% of ranked servers.

Settings and rules

Which map does Terabit.io run?

The map on Terabit.io is procedural, size 3,500 with seed 1330446348, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Terabit.io?

No gather rate appears in the name Terabit.io. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Terabit.io run?

Rust network protocol 2635 and build 168909 on Linux is what Terabit.io runs. To join, your game must match the protocol; Steam handles the update.

Is Terabit.io online, and how reliable is it?

Right now Terabit.io shows as online. About 6 days 4 hours ago is when it last restarted, by its own uptime figure. 158 of 168 hours up over the last 7 full days, which is 94%. Rust Heatmap has had it on record since 13 September 2026.

Where is Terabit.io located?

No region is published by Terabit.io. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 207.174.41.154:28015 is its address.

Does Terabit.io run smoothly?

Average server fps over the last 48 hours was 204; it never dropped below 170. Entities peaked at 70,602, counting buildings, deployables and all the rest of the world. At its peak it held 3,310 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Terabit.io?

The Rust Heatmap lists that Terabit.io fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Terabit.io mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags Terabit.io publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Terabit.io?

Press F1 in Rust to open the console, then enter client.connect 207.174.41.154:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.