Rust HeatmapInfrared · players
IR live Players72,806 Servers11,737 Warm3,664 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

fp-audit-probe

Offline 207.148.89.197:28015 checked 29d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,905
rank
top 71%
29d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 03:38 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
673 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
429 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
33 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
60 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
229 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
119 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on fp-audit-probe?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on fp-audit-probe?

Its rhythm cannot yet be told: too few of fp-audit-probe's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 29 days 9 hours ago.

Player counts

How busy is fp-audit-probe?

The last time fp-audit-probe was seen was 29 days 7 hours ago, and it is offline now.

How does fp-audit-probe rank against other Rust servers?

Player hours over seven days put fp-audit-probe at #16,905, in the top 71% of ranked servers.

Map and rules

Which map does fp-audit-probe run?

The game generates the procedural map on fp-audit-probe.

What are the rules and settings on fp-audit-probe?

No gather rate appears in the name fp-audit-probe. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does fp-audit-probe run?

The build on fp-audit-probe is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is fp-audit-probe online, and how reliable is it?

fp-audit-probe is down just now; the last sighting was 29 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 29 September 2026.

Where is fp-audit-probe located?

No region is published by fp-audit-probe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 207.148.89.197:28015.

Lists and filters

Which Rust Heatmap lists and filters include fp-audit-probe?

The Rust Heatmap lists that fp-audit-probe fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on fp-audit-probe mean?

The game's server browser reads the tags fp-audit-probe publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join fp-audit-probe?

Press F1 in Rust to open the console, then enter client.connect 207.148.89.197:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players Slot count: 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.