DEV
Offline 204.48.94.66:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on DEV?
Drawn from the force wipe, the next wipe on DEV is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 36 days 1 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is DEV?
DEV went quiet 35 days 23 hours ago and is offline right now.
How does DEV rank against other Rust servers?
The top 69% of ranked servers includes DEV, at #14,957 for player hours over the last seven days.
Rules and settings
Which map does DEV run?
The game generates the procedural map on DEV.
What are the rules and settings on DEV?
No gather rate appears in the name DEV. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does DEV run?
Rust network protocol 2633 and build 165217 is the build DEV runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is DEV online, and how reliable is it?
DEV is down just now; the last sighting was 35 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.
Where is DEV located?
Nothing about a region comes from DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 204.48.94.66:28015 is its address.
Tags
Which Rust Heatmap lists and filters include DEV?
These Rust Heatmap lists include DEV: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on DEV mean?
These are the tags DEV publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp99 (Max players): Slot count: 99; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join DEV?
To join by console, open it with F1 in Rust and enter client.connect 204.48.94.66:28015. Or press Launch Rust on this page, which connects you through Steam.