VibeCoded Server!
Offline 203.16.163.90:25976 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:03 UTC27d ago | 1° | – | running | 0 |
| Thu 17 Sep, 20:26 UTC42d ago | 1° | halved by day 3 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on VibeCoded Server!?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on VibeCoded Server!?
VibeCoded Server! has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 15 hours ago.
Population
How busy is VibeCoded Server!?
VibeCoded Server! went quiet 22 days 21 hours ago and is offline right now.
How does VibeCoded Server! rank against other Rust servers?
Ranked #15,956 on seven-day player hours, VibeCoded Server! is in the top 71% of all ranked servers.
Map and rules
Which map does VibeCoded Server! run?
A procedural map of size 1,000 with seed 734127336, generated by the game, runs on VibeCoded Server!. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on VibeCoded Server!?
The name VibeCoded Server! does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does VibeCoded Server! run?
Rust network protocol 2634 and build 166601 is the build VibeCoded Server! runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is VibeCoded Server! online, and how reliable is it?
VibeCoded Server! is down just now; the last sighting was 22 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 September 2026.
Where is VibeCoded Server! located?
A region is not published for VibeCoded Server!. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 203.16.163.90:25976 is its address.
Lists and filters
Which Rust Heatmap lists and filters include VibeCoded Server!?
These Rust Heatmap lists include VibeCoded Server!: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on VibeCoded Server! mean?
The game's server browser reads the tags VibeCoded Server! publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166601 (Build): Build 166601; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join VibeCoded Server!?
Enter client.connect 203.16.163.90:25976 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.