Rust HeatmapInfrared · players
IR live Players48,102 Servers11,673 Warm3,006 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

VibeCoded Server!

Offline 203.16.163.90:25976 checked 22d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,956
rank
top 71%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC27d ago 1 – running 0
Thu 17 Sep, 20:26 UTC42d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 486 on average
50 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
92 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
270 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
13 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
329 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
272 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on VibeCoded Server!?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on VibeCoded Server!?

VibeCoded Server! has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 15 hours ago.

Population

How busy is VibeCoded Server!?

VibeCoded Server! went quiet 22 days 21 hours ago and is offline right now.

How does VibeCoded Server! rank against other Rust servers?

Ranked #15,956 on seven-day player hours, VibeCoded Server! is in the top 71% of all ranked servers.

Map and rules

Which map does VibeCoded Server! run?

A procedural map of size 1,000 with seed 734127336, generated by the game, runs on VibeCoded Server!. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on VibeCoded Server!?

The name VibeCoded Server! does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does VibeCoded Server! run?

Rust network protocol 2634 and build 166601 is the build VibeCoded Server! runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is VibeCoded Server! online, and how reliable is it?

VibeCoded Server! is down just now; the last sighting was 22 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 September 2026.

Where is VibeCoded Server! located?

A region is not published for VibeCoded Server!. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 203.16.163.90:25976 is its address.

Lists and filters

Which Rust Heatmap lists and filters include VibeCoded Server!?

These Rust Heatmap lists include VibeCoded Server!: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on VibeCoded Server! mean?

The game's server browser reads the tags VibeCoded Server! publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166601 (Build): Build 166601; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join VibeCoded Server!?

Enter client.connect 203.16.163.90:25976 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166601
Build Build 166601.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.