Rust HeatmapInfrared · players
IR live Players82,642 Servers11,835 Warm3,762 Fresh wipes · 3h274 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

RUST PVE [RU] beta 0.1

Offline 203.16.163.249:20466 checked 45d ago

moddedoxide
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,138
rank
no region published
45d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 15:27 UTC45d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
48 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
242 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RUST PVE [RU] beta 0.1?

Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on RUST PVE [RU] beta 0.1?

Its rhythm cannot yet be told: too few of RUST PVE [RU] beta 0.1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 23 hours ago the server made the world it is on now.

Player counts

How busy is RUST PVE [RU] beta 0.1?

Last seen 45 days 18 hours ago, RUST PVE [RU] beta 0.1 is offline at the moment.

How does RUST PVE [RU] beta 0.1 rank against other Rust servers?

Ranked #15,138 on seven-day player hours, RUST PVE [RU] beta 0.1 is in the top – of all ranked servers.

Map and rules

Which map does RUST PVE [RU] beta 0.1 run?

A procedural map, generated by the game, runs on RUST PVE [RU] beta 0.1.

What are the rules and settings on RUST PVE [RU] beta 0.1?

The name RUST PVE [RU] beta 0.1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RUST PVE [RU] beta 0.1 run?

Rust network protocol 2633 and build 162929 is the build RUST PVE [RU] beta 0.1 runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RUST PVE [RU] beta 0.1 online, and how reliable is it?

Last seen 45 days 18 hours ago, RUST PVE [RU] beta 0.1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is RUST PVE [RU] beta 0.1 located?

By its name, RUST PVE [RU] beta 0.1 points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 203.16.163.249:20466.

Tags

Which Rust Heatmap lists and filters include RUST PVE [RU] beta 0.1?

The Rust Heatmap lists that RUST PVE [RU] beta 0.1 fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RUST PVE [RU] beta 0.1 mean?

These are the tags RUST PVE [RU] beta 0.1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RUST PVE [RU] beta 0.1?

To join by console, open it with F1 in Rust and enter client.connect 203.16.163.249:20466. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp125
Max players Slot count: 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs162929
Build This build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.