RUST PVE [RU] beta 0.1
Offline 203.16.163.249:20466 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 15:27 UTC45d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RUST PVE [RU] beta 0.1?
Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RUST PVE [RU] beta 0.1?
Its rhythm cannot yet be told: too few of RUST PVE [RU] beta 0.1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 23 hours ago the server made the world it is on now.
Player counts
How busy is RUST PVE [RU] beta 0.1?
Last seen 45 days 18 hours ago, RUST PVE [RU] beta 0.1 is offline at the moment.
How does RUST PVE [RU] beta 0.1 rank against other Rust servers?
Ranked #15,138 on seven-day player hours, RUST PVE [RU] beta 0.1 is in the top – of all ranked servers.
Map and rules
Which map does RUST PVE [RU] beta 0.1 run?
A procedural map, generated by the game, runs on RUST PVE [RU] beta 0.1.
What are the rules and settings on RUST PVE [RU] beta 0.1?
The name RUST PVE [RU] beta 0.1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RUST PVE [RU] beta 0.1 run?
Rust network protocol 2633 and build 162929 is the build RUST PVE [RU] beta 0.1 runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RUST PVE [RU] beta 0.1 online, and how reliable is it?
Last seen 45 days 18 hours ago, RUST PVE [RU] beta 0.1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is RUST PVE [RU] beta 0.1 located?
By its name, RUST PVE [RU] beta 0.1 points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 203.16.163.249:20466.
Tags
Which Rust Heatmap lists and filters include RUST PVE [RU] beta 0.1?
The Rust Heatmap lists that RUST PVE [RU] beta 0.1 fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RUST PVE [RU] beta 0.1 mean?
These are the tags RUST PVE [RU] beta 0.1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RUST PVE [RU] beta 0.1?
To join by console, open it with F1 in Rust and enter client.connect 203.16.163.249:20466. Or press Launch Rust on this page, which connects you through Steam.