Rust HeatmapInfrared · players
IR live Players94,129 Servers11,851 Warm3,887 Fresh wipes · 3h394 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Shockbyte Rust Server

Offline 203.16.163.229:21906 checked 17d ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,519
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep6 Oct11 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:16 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
454 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
440 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
928 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
22 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 8 hours ago.

Population

How busy is A Shockbyte Rust Server?

The last time A Shockbyte Rust Server was seen was 17 days ago, and it is offline now.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,519, in the top 71% of ranked servers.

Rules and settings

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

A gather rate is not given in the name A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 166652 is the build A Shockbyte Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte Rust Server online, and how reliable is it?

Offline at the moment: A Shockbyte Rust Server was last seen 17 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 September 2026.

Where is A Shockbyte Rust Server located?

A region is not published for A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 203.16.163.229:21906.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

The Rust Heatmap lists that A Shockbyte Rust Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join A Shockbyte Rust Server?

Enter client.connect 203.16.163.229:21906 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.