Nayte's Rust Server
Online 203.10.96.194:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Nayte's Rust Server?
Nayte's Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 292 days 6 hours ago.
Population
How busy is Nayte's Rust Server?
Nayte's Rust Server currently has 0 of its 20 slots filled. The average across the last seven days is 0 players.
How does Nayte's Rust Server rank against other Rust servers?
Ranked #15,344 on seven-day player hours, Nayte's Rust Server is in the top 69% of all ranked servers.
Rules and settings
Which map does Nayte's Rust Server run?
A procedural map of size 4,500 with seed 7863, generated by the game, runs on Nayte's Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Nayte's Rust Server?
A gather rate is not given in the name Nayte's Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Nayte's Rust Server run?
The build on Nayte's Rust Server is Rust network protocol 2617 and build 140244, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Nayte's Rust Server online, and how reliable is it?
Right now Nayte's Rust Server shows as online. The uptime it reports puts the last restart at about 16 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Nayte's Rust Server located?
No region comes from Nayte's Rust Server, which has the region code us3. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 203.10.96.194:28015.
Does Nayte's Rust Server run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Buildings, deployables and the rest of the world came to as much as 217,792 entities. The highest memory use was 3,776 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Nayte's Rust Server?
Best Rust community servers are the Rust Heatmap lists that Nayte's Rust Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Nayte's Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2617 (Protocol): To join, run the same version: game protocol 2617; cs140244 (Build): This build is 140244; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus3 (Region code): The region code for this server is us3 are the tags Nayte's Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Nayte's Rust Server?
Press F1 in Rust to open the console, then enter client.connect 203.10.96.194:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.