Rust HeatmapInfrared · players
IR live Players66,169 Servers11,766 Warm3,487 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

EXPLODE RUST - EU Dev

Online 202.36.95.51:26412 checked 9m ago

moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 13:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 1
#14,996
rank
top 67%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:57 UTC26d ago 2 – running 0
Mon 28 Sep, 05:44 UTC31d ago 2 halved by day 1 4.6 days 0
Sun 20 Sep, 21:09 UTC38d ago 2 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
247 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on EXPLODE RUST - EU Dev?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 23 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.

What is the wipe schedule on EXPLODE RUST - EU Dev?

There is no next wipe to predict on EXPLODE RUST - EU Dev, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 16 hours ago.

Player counts

How busy is EXPLODE RUST - EU Dev?

Of 75 slots on EXPLODE RUST - EU Dev, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does EXPLODE RUST - EU Dev rank against other Rust servers?

The top 67% of ranked servers includes EXPLODE RUST - EU Dev, at #14,996 for player hours over the last seven days.

Rules and settings

Which map does EXPLODE RUST - EU Dev run?

The map on EXPLODE RUST - EU Dev is procedural, size 4,000 with seed 1325624238, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on EXPLODE RUST - EU Dev?

No gather rate appears in the name EXPLODE RUST - EU Dev. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does EXPLODE RUST - EU Dev run?

Rust network protocol 2635 and build 168909 on Linux is what EXPLODE RUST - EU Dev runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is EXPLODE RUST - EU Dev online, and how reliable is it?

The server is up at the moment: EXPLODE RUST - EU Dev is online. About 7 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 20 September 2026.

Where is EXPLODE RUST - EU Dev located?

The name of EXPLODE RUST - EU Dev points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 202.36.95.51:26412.

Does EXPLODE RUST - EU Dev run smoothly?

It averaged 119 server fps over the last 48 hours, with a low of 81. Entities peaked at 96,120, counting buildings, deployables and all the rest of the world. The highest memory use was 4,366 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include EXPLODE RUST - EU Dev?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that EXPLODE RUST - EU Dev fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on EXPLODE RUST - EU Dev mean?

The game's server browser reads the tags EXPLODE RUST - EU Dev publishes: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): This server has 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join EXPLODE RUST - EU Dev?

Press F1 in Rust to open the console, then enter client.connect 202.36.95.51:26412. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players This server has 75 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.