Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h37 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–32° · slots

Allerslevs Test Server

Online 202.36.95.129:29490 checked 2h ago

Sp1 · players now 0/ 32
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak –
#15,373
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:14 UTC24d ago 5 – running 0
Thu 24 Sep, 14:57 UTC34d ago 1 halved by day 4 10 days 0
Wed 23 Sep, 16:44 UTC35d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Allerslevs Test Server?

At their busiest, its recent wipes averaged 2 players. 24 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on Allerslevs Test Server?

Wipes come at irregular times on Allerslevs Test Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 4 hours ago.

Population

How busy is Allerslevs Test Server?

Allerslevs Test Server currently has 0 of its 32 slots filled. The average across the last seven days is 0 players.

How does Allerslevs Test Server rank against other Rust servers?

The top 69% of ranked servers includes Allerslevs Test Server, at #15,373 for player hours over the last seven days.

Settings and rules

Which map does Allerslevs Test Server run?

Allerslevs Test Server runs a procedural map of size 3,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Allerslevs Test Server?

A gather rate is not given in the name Allerslevs Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Allerslevs Test Server run?

The build on Allerslevs Test Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Allerslevs Test Server online, and how reliable is it?

Online now: Allerslevs Test Server. Its reported uptime dates the last restart to about 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Allerslevs Test Server located?

A region is not published for Allerslevs Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 202.36.95.129:29490.

Does Allerslevs Test Server run smoothly?

The last 48 hours brought an average of 167 server fps and a floor of 54. Entities peaked at 68,236, counting buildings, deployables and all the rest of the world. At its peak it held 5,423 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Allerslevs Test Server?

These Rust Heatmap lists include Allerslevs Test Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Allerslevs Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp32 (Max players): This server has 32 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Allerslevs Test Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Allerslevs Test Server?

Press F1 in Rust to open the console, then enter client.connect 202.36.95.129:29490. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp32
Max players This server has 32 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.