Rust HeatmapInfrared · players
IR live Players103,803 Servers11,888 Warm3,995 Fresh wipes · 3h419 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

#11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定

Offline EA 202.189.23.234:13340 checked 7d ago

modded
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
7
7-day average
peak 27
#8,650
rank
top 39% · #427 in EA
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers, top 76% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
23
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:50 UTC13d ago 27 – running 0
Thu 1 Oct, 21:24 UTC FW27d ago 20 held half 14.1 days 0
Sun 20 Sep, 22:42 UTC38d ago 23 held half 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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[JP]初心者PVPサーバー|RaidTime・ Events
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[霸道]10000000倍-10.29日-萌新首选-稳定长久
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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定?

Its recent wipes drew an average peak of 23 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定?

No next wipe can be predicted: #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 19 hours ago the server made the world it is on now.

Population

How busy is #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定?

The last time #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 was seen was 7 days 8 hours ago, and it is offline now. The average across the last seven days is 7 players; the peak reached 27.

How does #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 rank against other Rust servers?

Seven-day player hours place #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 at #8,650, in the top 39% of ranked servers; within Asia it is #427.

Map and rules

Which map does #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 run?

#11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 runs a procedural map of size 3,975 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定?

The name #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 does not specify a gather rate. A group limit is not made public. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 run?

The build on #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 is Rust network protocol 2634, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 online, and how reliable is it?

Offline at the moment: #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 was last seen 7 days 8 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 located?

In Asia, #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 lists itself with the EA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 202.189.23.234:13340.

Tags

Which Rust Heatmap lists and filters include #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定?

Modded Rust servers, by live population are the Rust Heatmap lists that #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 fits. Filtering the list by Region: Asia; Type: Modded; Last wipe: In the last 2 weeks brings it up.

What do the server tags on #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 mean?

The game's server browser reads the tags #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; v2634 (Protocol): Your game must match protocol 2634 to get in; ptrak (Networking): The network layer is RakNet, the game's standard one; monthly (Monthly): Facepunch's force wipe marks the monthly wipe here; vanilla (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): East Asia is where the server browser puts it; h454e9f56 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join #11-[搞就完了]1000倍/10.22/萌新/全解秒造/稳定?

Press F1 in Rust to open the console, then enter client.connect 202.189.23.234:13340. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,v2634,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
v2634
Protocol Your game must match protocol 2634 to get in.
ptrak
Networking The network layer is RakNet, the game's standard one.

Wipe schedule

monthly
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

vanilla
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia East Asia is where the server browser puts it.

Other

h454e9f56
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.