Rust HeatmapInfrared · players
IR live Players55,398 Servers11,709 Warm3,239 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 15° now Linear · 0–456° · slots

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长

Online EA 202.189.23.225:60001 checked 6m ago

monthly wipes vanillamoddedoxidepve
Sp1 · players now 15/ 456
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 26°
Tue 11:00flare: a wipe in that hourThu 08:00
17
7-day average
peak 30
#715
rank
top 3% · #46 in EA
27d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
01020304011:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

025507510011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

21
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 12 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:53 UTC FW27d ago 21 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉
EA · groups of 6 · monthly · 3 on average
3 / 100
[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉
EA · groups of 7 · monthly · 2 on average
3 / 100
19 / 150
Eri's Server JP-Only Season10.5
EA · groups of 6 · 1 on average
1 / 60
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
36 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
15 / 88

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

At their busiest, its recent wipes averaged 21 players. The crowd on the latest wipe reached its peak 12 hours in.

What is the wipe schedule on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

Once a month, with the force wipe, [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 10 hours ago. The tags list one wipe a month.

Player counts

How busy is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 currently has 15 of its 456 slots filled. A seven-day average of 17 players, with a peak of 30. Its busiest point in the last 48 hours was 11:00 UTC, averaging 24 players.

How does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 rank against other Rust servers?

Top 3% of ranked servers and #46 in Asia: that is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 at #715 for player hours over seven days.

Map and rules

Which map does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 run?

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 runs a procedural map of size 4,200 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called 无假人,全服特色宗门.

What are the rules and settings on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

The name [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 does not specify a gather rate. 5 players is the cap for groups. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 run?

Rust network protocol 2635 and build 168909 on Windows is what [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 online, and how reliable is it?

Online now: [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. About 7 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 27 September 2026.

Where is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 located?

In Asia, [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 lists itself with the EA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 202.189.23.225:60001.

Does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 run smoothly?

The last 48 hours brought an average of 72 server fps and a floor of 26. Buildings, deployables and the rest of the world came to as much as 190,155 entities. The highest memory use was 5,899 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

These Rust Heatmap lists include [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

What do the server tags on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 mean?

These are the tags [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp456 (Max players): This server has 456 slots; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

The rustxz.com hostname published by [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 also appears on 6 other servers we track. The same operator most likely runs them.

Connect

How do I join [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

Press F1 in Rust to open the console, then enter client.connect 202.189.23.225:60001. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://qun.qq.com/universal-share/share?ac=1&authKey=tbdlBTyClLomboaG4qxSxYg1u3Z3UnOIIDM4vEcW5lzzBgUI6wI6mDdhUWoAUl8n&busi_data=eyJncm91cENvZGUiOiI2NzU0OTExMzQiLCJ0b2tlbiI6InViQzMzQ1BpWkI3WFVYZVZ4NkZxU3hNamNaMlpweW9NSFd0d1ZqRW01dVIvRGlvQURqRnlPZGVvSHVRSTJZajYiLCJ1aW4iOiIyODY5OTQ5NDg2In0%3D&data=XsFNuGE1jCBCQvrFrRHTcfRsTnaHU7Hj7UB0Q1iYt43Gy2v24CHc9rRNeKqOGdBZkySsfaNrrZDa6ln6jHD5cCubyAPjHWgIYun3mp5pH6E&svctype=5&tempid=h5_group_info.

KeyServer tags

what each one means

Published as mp456,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp456
Max players This server has 456 slots.
ts5
Group limit Teams cap at 5.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.