Rust HeatmapInfrared · players
IR live Players102,135 Servers11,892 Warm3,937 Fresh wipes · 3h401 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 18° now Linear · 0–100° · slots

#6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带

Online EA 202.189.22.6:14230 checked 9m ago

modded
Sp1 · players now 18/ 100
18% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 23°
Tue 18:00flare: a wipe in that hourThu 16:00
9
7-day average
peak 23
#1,017
rank
top 5% · #107 in EA
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 5% of all ranked servers, top 20% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
33 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 21 on average
36 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 15 on average
3 / 100
19 / 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久
EA · no group limit · 11 on average
19 / 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选
EA · no group limit · 11 on average
20 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

The record of #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 18 hours ago.

Player counts

How busy is #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

#6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 currently has 18 of its 100 slots filled. The average across the last seven days is 9 players; the peak reached 23. Look at 08:00 UTC for the last 48 hours: that hour averaged 22 players.

How does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 rank against other Rust servers?

On player hours over the last seven days, #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 is #1,017 globally (top 5%) and #107 in Asia.

Rules and settings

Which map does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 run?

A procedural map of size 4,000 with seed 1613162020, generated by the game, runs on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

A gather rate is not given in the name #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带. No group limit is published. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 run?

The build on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 is Rust network protocol 2635, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 online, and how reliable is it?

The server is up at the moment: #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 is online. Its reported uptime dates the last restart to about 16 hours ago. It was up 143 of 144 hours across the last 6 full days, or 99% of the time. The first record of it on Rust Heatmap is 22 October 2026.

Where is #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 located?

In Asia, #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 lists itself with the EA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 202.189.22.6:14230.

Does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 run smoothly?

The last 48 hours brought an average of 69 server fps and a floor of 55. Entities peaked at 105,736, counting buildings, deployables and all the rest of the world. Memory use reached 3,415 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

These Rust Heatmap lists include #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Modded; Players now: At least 10.

What do the server tags on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 mean?

These are the tags #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; ptrak (Networking): Standard game networking here, which is RakNet; monthly (Monthly): Facepunch's force wipe marks the monthly wipe here; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): East Asia is where the server browser puts it; h454e9f56 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?

Enter client.connect 202.189.22.6:14230 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,v2635,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
ptrak
Networking Standard game networking here, which is RakNet.

Wipe schedule

monthly
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

vanilla
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia East Asia is where the server browser puts it.

Other

h454e9f56
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.