Rust HeatmapInfrared · players
IR live Players103,751 Servers11,890 Warm3,994 Fresh wipes · 3h411 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

【萌新乐园PVE】NPC基地/死亡不掉/模组特色

Online EA 202.189.11.108:10050 checked 7m ago

biweekly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 19:00flare: a wipe in that hourThu 17:00
0
7-day average
peak 5
#4,897
rank
top 22% · #353 in EA
13d ago
last wipe
biweekly schedule
17h
next wipe
Fri 30 Oct, 12:00 UTC
UTC checked 7m ago

Li2Players

AveragePeak
00.511.5219:0004:0012:0022:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0012:0022:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:00 UTC, in 17h. Its biweekly schedule tag · low confidence

11.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

17h
Fri 30 Oct, 12:00 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Fri 13 Nov, 12:00 UTC
28d 17h
Fri 27 Nov, 12:00 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Fri 11 Dec, 12:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:00 UTC13d ago 4 – running 1
Fri 2 Oct, 14:30 UTC27d ago 5 halved by day 10 13.9 days 0
Tue 22 Sep, 15:30 UTC37d ago 4 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
35 / 200
[JP][PvE]mameserver初心者おいで!
EA · groups of 8+ · biweekly · 7 on average
2 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
EA · groups of 1000+ · 1x · biweekly · 7 on average
2 / 69
[喜相逢] PVE丨仿官原倍丨萌新养老
EA · groups of 12+ · biweekly · 5 on average
2 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎
EA · groups of 16+ · biweekly · 4 on average
1 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
EA · groups of 8+ · biweekly · 3 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

The average peak across its recent wipes is 4 players. 4 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 10 it was below half in the wipes that did not hold.

What is the wipe schedule on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Too few wipes are recorded on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 to confirm its schedule; the tag is what the prediction follows. Friday 30 October at 12:00 UTC is when its next wipe is due. 13 days 6 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Population

How busy is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

The current population of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 5. Look at 09:00 UTC for the last 48 hours: that hour averaged 2 players.

How does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 rank against other Rust servers?

Seven-day player hours place 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 at #4,897, in the top 22% of ranked servers; within Asia it is #353.

Rules and settings

Which map does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 run?

The map on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is procedural, size 3,700 with seed 8, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

The name 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 run?

Rust network protocol 2635 and build 168909 is the build 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 online, and how reliable is it?

Right now 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 shows as online. Its reported uptime dates the last restart to about 16 hours ago. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 located?

The EA tag is how 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. 202.189.11.108:10050 is its address.

Does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 run smoothly?

The last 48 hours brought an average of 61 server fps and a floor of 45. Buildings, deployables and the rest of the world came to as much as 89,453 entities. Memory use reached 2,719 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

The Rust Heatmap lists that 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia are the tags 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Press F1 in Rust to open the console, then enter client.connect 202.189.11.108:10050. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.