Rust HeatmapInfrared · players
IR live Players61,678 Servers11,718 Warm3,282 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–650° · slots

2_X2 test

Offline 202.155.9.79:35100 checked 33d ago

2x moddedoxide
Sp1 · players now 0/ 650
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,601
rank
top 72%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 805 on average
316 / 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 624 on average
810 / 825
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 369 on average
125 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 355 on average
373 / 395
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 338 on average
245 / 270
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 319 on average
20 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on 2_X2 test?

The record of 2_X2 test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 35 days 23 hours ago.

Player counts

How busy is 2_X2 test?

The last time 2_X2 test was seen was 33 days 18 hours ago, and it is offline now.

How does 2_X2 test rank against other Rust servers?

Player hours over seven days put 2_X2 test at #16,601, in the top 72% of ranked servers.

Map and rules

Which map does 2_X2 test run?

2_X2 test runs a procedural map, which the game generates.

What are the rules and settings on 2_X2 test?

2_X2 test's name indicates a gather rate of 2x. A maximum of 100 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does 2_X2 test run?

Rust network protocol 2633 and build 165217 on Windows is what 2_X2 test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is 2_X2 test online, and how reliable is it?

2_X2 test is down just now; the last sighting was 33 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 25 September 2026.

Where is 2_X2 test located?

A region is not published for 2_X2 test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 202.155.9.79:35100.

Tags

Which Rust Heatmap lists and filters include 2_X2 test?

The Rust Heatmap lists that 2_X2 test fits are: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on 2_X2 test mean?

gmrust (Game mode): Rust survival, standard rules; mp650 (Max players): This server has 650 slots; ts100 (Group limit): The team limit is 100; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 2_X2 test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join 2_X2 test?

Press F1 in Rust to open the console, then enter client.connect 202.155.9.79:35100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp650
Max players This server has 650 slots.
ts100
Group limit The team limit is 100.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.