Test Server - Dont enter
Offline 201.254.80.61:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server - Dont enter?
Drawn from the force wipe, the next wipe on Test Server - Dont enter is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 10 hours ago. Its tags state a wipe each month.
Population
How busy is Test Server - Dont enter?
The last time Test Server - Dont enter was seen was 24 days 17 hours ago, and it is offline now.
How does Test Server - Dont enter rank against other Rust servers?
Ranked #13,843 on seven-day player hours, Test Server - Dont enter is in the top 61% of all ranked servers.
Settings and rules
Which map does Test Server - Dont enter run?
The game generates the procedural map on Test Server - Dont enter.
What are the rules and settings on Test Server - Dont enter?
A gather rate is not given in the name Test Server - Dont enter. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test Server - Dont enter run?
The build on Test Server - Dont enter is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test Server - Dont enter online, and how reliable is it?
Test Server - Dont enter is down just now; the last sighting was 24 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is Test Server - Dont enter located?
Nothing about a region comes from Test Server - Dont enter. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 201.254.80.61:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server - Dont enter?
The Rust Heatmap lists that Test Server - Dont enter fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
The game's server browser reads the tags Test Server - Dont enter publishes: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test Server - Dont enter?
To join by console, open it with F1 in Rust and enter client.connect 201.254.80.61:28015. Or press Launch Rust on this page, which connects you through Steam.