Test Server - Dont enter
Offline 201.254.80.18:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 26 days 6 hours ago. Its tags state a wipe each month.
Population
How busy is Test Server - Dont enter?
Last seen 24 days 6 hours ago, Test Server - Dont enter is offline at the moment.
How does Test Server - Dont enter rank against other Rust servers?
The top 71% of ranked servers includes Test Server - Dont enter, at #15,961 for player hours over the last seven days.
Settings and rules
Which map does Test Server - Dont enter run?
Test Server - Dont enter runs a procedural map, which the game generates.
What are the rules and settings on Test Server - Dont enter?
A gather rate is not given in the name Test Server - Dont enter. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test Server - Dont enter run?
Rust network protocol 2634 and build 166652 is the build Test Server - Dont enter runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server - Dont enter online, and how reliable is it?
Last seen 24 days 6 hours ago, Test Server - Dont enter is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 4 October 2026.
Where is Test Server - Dont enter located?
Nothing about a region comes from Test Server - Dont enter. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 201.254.80.18:28015.
Tags
Which Rust Heatmap lists and filters include Test Server - Dont enter?
These Rust Heatmap lists include Test Server - Dont enter: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
The game's server browser reads the tags Test Server - Dont enter publishes: gmvanilla (Game mode): The vanilla survival game; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test Server - Dont enter?
Enter client.connect 201.254.80.18:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.