Dark Night Club X5 PvE Zombie
Offline 201.187.213.7:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dark Night Club X5 PvE Zombie?
An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 40 days 7 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Dark Night Club X5 PvE Zombie?
The last time Dark Night Club X5 PvE Zombie was seen was 30 days 22 hours ago, and it is offline now.
How does Dark Night Club X5 PvE Zombie rank against other Rust servers?
The top 72% of ranked servers includes Dark Night Club X5 PvE Zombie, at #16,921 for player hours over the last seven days.
Map and rules
Which map does Dark Night Club X5 PvE Zombie run?
A procedural map of size 3,500 with seed 674960, generated by the game, runs on Dark Night Club X5 PvE Zombie. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Dark Night Club X5 PvE Zombie?
According to its name, Dark Night Club X5 PvE Zombie has a 5x gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Dark Night Club X5 PvE Zombie run?
Rust network protocol 2633 and build 165217 is the build Dark Night Club X5 PvE Zombie runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Dark Night Club X5 PvE Zombie online, and how reliable is it?
Dark Night Club X5 PvE Zombie is down just now; the last sighting was 30 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 22 September 2026.
Where is Dark Night Club X5 PvE Zombie located?
No region is published by Dark Night Club X5 PvE Zombie. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 201.187.213.7:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Dark Night Club X5 PvE Zombie?
Rust servers with zombies in the name, 5x Rust servers, listed by population, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Dark Night Club X5 PvE Zombie fits. Filtering the list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x brings it up.
What do the server tags on Dark Night Club X5 PvE Zombie mean?
These are the tags Dark Night Club X5 PvE Zombie publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): This server has 30 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Dark Night Club X5 PvE Zombie?
Enter client.connect 201.187.213.7:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
