Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5

Online 201.187.213.212:28015 checked 3h ago

5x vanillamoddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Mon 21:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 5
#4,988
rank
top 23%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3h ago

Li2Players

AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe
SA · groups of 8+ · 5x · monthly · 55 on average
2 / 100
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1
groups of 10+ · 5x · weekly · 50 on average
60 / 200
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 33 on average
44 / 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
NA · groups of 8+ · 5x · biweekly · 31 on average
20 / 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons
OC · groups of 8+ · 5x · biweekly · 21 on average
4 / 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa
groups of 24+ · 5x · biweekly · 12 on average
23 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

The record of Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days ago.

Player counts

How busy is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 currently has 0 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 5. Its busiest point in the last 48 hours was 23:00 UTC, averaging 4 players.

How does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 rank against other Rust servers?

Player hours over seven days put Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 at #4,988, in the top 23% of ranked servers.

Settings and rules

Which map does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run?

A procedural map of size 3,500 with seed 92441, generated by the game, runs on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5's name indicates a gather rate of 5x. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run?

Rust network protocol 2635 and build 168909 is the build Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 online, and how reliable is it?

Online now: Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. The uptime it reports puts the last restart at about 2 days 20 hours ago. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. The first record of it on Rust Heatmap is 26 October 2026.

Where is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 located?

A region is not published for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 201.187.213.212:28015.

Does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run smoothly?

Average server fps over the last 48 hours was 102; it never dropped below 86. The world held as many as 70,031 entities, buildings and deployables included. At its peak it held 3,451 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

The Rust Heatmap lists that Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 fits are: Rust servers with zombies in the name, 5x Rust servers, listed by population, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

What do the server tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 mean?

The game's server browser reads the tags Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Enter client.connect 201.187.213.212:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/channels/1499107666490822866/1549134378184089660.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.