Dark Night Club X5 PvE Zombie
Offline 201.187.211.206:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dark Night Club X5 PvE Zombie?
Drawn from the force wipe, the next wipe on Dark Night Club X5 PvE Zombie is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 40 days 18 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is Dark Night Club X5 PvE Zombie?
The last time Dark Night Club X5 PvE Zombie was seen was 29 days 19 hours ago, and it is offline now.
How does Dark Night Club X5 PvE Zombie rank against other Rust servers?
Player hours over seven days put Dark Night Club X5 PvE Zombie at #11,716, in the top 49% of ranked servers.
Map and rules
Which map does Dark Night Club X5 PvE Zombie run?
Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Dark Night Club X5 PvE Zombie?
According to its name, Dark Night Club X5 PvE Zombie has a 5x gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Dark Night Club X5 PvE Zombie run?
Rust network protocol 2633 and build 165217 is the build Dark Night Club X5 PvE Zombie runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dark Night Club X5 PvE Zombie online, and how reliable is it?
Last seen 29 days 19 hours ago, Dark Night Club X5 PvE Zombie is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 27 September 2026.
Where is Dark Night Club X5 PvE Zombie located?
A region is not published for Dark Night Club X5 PvE Zombie. Rust Heatmap shows the location a server states. It does not look up the machine's location. 201.187.211.206:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Dark Night Club X5 PvE Zombie?
The Rust Heatmap lists that Dark Night Club X5 PvE Zombie fits are: Rust servers with zombies in the name, 5x Rust servers, listed by population, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x brings it up.
What do the server tags on Dark Night Club X5 PvE Zombie mean?
gmvanilla (Game mode): The vanilla survival game; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game are the tags Dark Night Club X5 PvE Zombie publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Dark Night Club X5 PvE Zombie?
Enter client.connect 201.187.211.206:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
