Rust HeatmapInfrared · players
IR live Players34,406 Servers11,599 Warm2,900 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Dark Night Club X5 PvE Zombie

Offline 201.187.208.113:28015 checked 36d ago

5x monthly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,498
rank
top 68%
40d ago
last wipe
monthly schedule
8d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

Drawn from the force wipe, the next wipe on Dark Night Club X5 PvE Zombie is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 40 days 9 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is Dark Night Club X5 PvE Zombie?

Last seen 36 days 3 hours ago, Dark Night Club X5 PvE Zombie is offline at the moment.

How does Dark Night Club X5 PvE Zombie rank against other Rust servers?

Ranked #15,498 on seven-day player hours, Dark Night Club X5 PvE Zombie is in the top 68% of all ranked servers.

Rules and settings

Which map does Dark Night Club X5 PvE Zombie run?

The map on Dark Night Club X5 PvE Zombie is procedural, size 3,500 with seed 674960, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Dark Night Club X5 PvE Zombie?

According to its name, Dark Night Club X5 PvE Zombie has a 5x gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Dark Night Club X5 PvE Zombie run?

Rust network protocol 2633 and build 164530 is the build Dark Night Club X5 PvE Zombie runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Dark Night Club X5 PvE Zombie online, and how reliable is it?

Dark Night Club X5 PvE Zombie is down just now; the last sighting was 36 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.

Where is Dark Night Club X5 PvE Zombie located?

A region is not published for Dark Night Club X5 PvE Zombie. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 201.187.208.113:28015.

Tags

Which Rust Heatmap lists and filters include Dark Night Club X5 PvE Zombie?

The Rust Heatmap lists that Dark Night Club X5 PvE Zombie fits are: Rust servers with zombies in the name, 5x Rust servers, listed by population, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on Dark Night Club X5 PvE Zombie mean?

These are the tags Dark Night Club X5 PvE Zombie publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): This server has 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Dark Night Club X5 PvE Zombie?

Press F1 in Rust to open the console, then enter client.connect 201.187.208.113:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is where its website is.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players This server has 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.
modded
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.