Rust HeatmapInfrared · players
IR live Players92,684 Servers11,895 Warm4,089 Fresh wipes · 3h165 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–30° · slots

Devblog 65 Legacy Server

Offline 201.10.76.6:28015 checked 21d ago

Sp1 · players now 1/ 30
3% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,767
rank
top 61%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
782 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
49 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
471 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
274 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
205 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Devblog 65 Legacy Server?

Devblog 65 Legacy Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 8 hours ago the server made the world it is on now.

Player counts

How busy is Devblog 65 Legacy Server?

Devblog 65 Legacy Server went quiet 21 days 6 hours ago and is offline right now.

How does Devblog 65 Legacy Server rank against other Rust servers?

Ranked #13,767 on seven-day player hours, Devblog 65 Legacy Server is in the top 61% of all ranked servers.

Rules and settings

Which map does Devblog 65 Legacy Server run?

Devblog 65 Legacy Server runs a procedural map, which the game generates.

What are the rules and settings on Devblog 65 Legacy Server?

The name Devblog 65 Legacy Server does not specify a gather rate. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does Devblog 65 Legacy Server run?

Rust network protocol 2013 is the build Devblog 65 Legacy Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Devblog 65 Legacy Server online, and how reliable is it?

Offline at the moment: Devblog 65 Legacy Server was last seen 21 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 5 October 2026.

Where is Devblog 65 Legacy Server located?

Nothing about a region comes from Devblog 65 Legacy Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 201.10.76.6:28015.

Lists and filters

Which Rust Heatmap lists and filters include Devblog 65 Legacy Server?

The Rust Heatmap lists that Devblog 65 Legacy Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Devblog 65 Legacy Server mean?

These are the tags Devblog 65 Legacy Server publishes for the game's server browser to read: mp30 (Max players): Slot count: 30; v2013 (Protocol): The server runs game protocol 2013, so your game has to match it; h5cf11350 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Devblog 65 Legacy Server?

Press F1 in Rust to open the console, then enter client.connect 201.10.76.6:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,v2013,h5cf11350,stok

Game

mp30
Max players Slot count: 30.
v2013
Protocol The server runs game protocol 2013, so your game has to match it.

Other

h5cf11350
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.