Rust HeatmapInfrared · players
IR live Players96,692 Servers11,879 Warm4,099 Fresh wipes · 3h168 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Devblog 65 Legacy Server

Offline 201.10.76.63:28015 checked 21d ago

Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,987
rank
top 71%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
815 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
61 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
124 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
534 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
313 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
217 / 325

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Devblog 65 Legacy Server?

Devblog 65 Legacy Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 6 hours ago the server made the world it is on now.

Population

How busy is Devblog 65 Legacy Server?

Last seen 21 days 5 hours ago, Devblog 65 Legacy Server is offline at the moment.

How does Devblog 65 Legacy Server rank against other Rust servers?

Ranked #15,987 on seven-day player hours, Devblog 65 Legacy Server is in the top 71% of all ranked servers.

Settings and rules

Which map does Devblog 65 Legacy Server run?

The game generates the procedural map on Devblog 65 Legacy Server.

What are the rules and settings on Devblog 65 Legacy Server?

A gather rate is not given in the name Devblog 65 Legacy Server. No group limit is published. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does Devblog 65 Legacy Server run?

Rust network protocol 2013 is the build Devblog 65 Legacy Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Devblog 65 Legacy Server online, and how reliable is it?

Offline at the moment: Devblog 65 Legacy Server was last seen 21 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 6 October 2026.

Where is Devblog 65 Legacy Server located?

No region is published by Devblog 65 Legacy Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 201.10.76.63:28015.

Tags

Which Rust Heatmap lists and filters include Devblog 65 Legacy Server?

These Rust Heatmap lists include Devblog 65 Legacy Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Devblog 65 Legacy Server mean?

mp30 (Max players): This server has 30 slots; v2013 (Protocol): To join, run the same version: game protocol 2013; h241a841b (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Devblog 65 Legacy Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Devblog 65 Legacy Server?

Press F1 in Rust to open the console, then enter client.connect 201.10.76.63:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players This server has 30 slots.
v2013
Protocol To join, run the same version: game protocol 2013.

Other

h241a841b
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.