Rust HeatmapInfrared · players
IR live Players103,740 Servers11,898 Warm4,020 Fresh wipes · 3h406 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

[BR] RICA_RUST_PVE

Offline 200.192.101.7:28016 checked 17d ago

moddedoxide
Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,488
rank
top 61%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 17:40 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Vicio Sudamerica Rust
SA · groups of 8+ · biweekly · 2 on average
3 / 100
RustArgentinaSergiopalm PVP/PVE
SA · groups of 8+ · monthly · 1 on average
2 / 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE
SA · groups of 8+ · monthly · 1 on average
2 / 200
Rustoria.co - BR Main
SA · groups of 16+ · weekly · 175 on average
33 / 250
Rustoria.co - BR Long
SA · groups of 12+ · monthly · 65 on average
40 / 200
[BR/LATAM] Rust Na Veia | MAX 4 |
SA · groups of 8+ · weekly · 34 on average
4 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [BR] RICA_RUST_PVE?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on [BR] RICA_RUST_PVE?

[BR] RICA_RUST_PVE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 1 hours ago.

Population

How busy is [BR] RICA_RUST_PVE?

[BR] RICA_RUST_PVE went quiet 17 days 20 hours ago and is offline right now.

How does [BR] RICA_RUST_PVE rank against other Rust servers?

Player hours over seven days put [BR] RICA_RUST_PVE at #13,488, in the top 61% of ranked servers.

Settings and rules

Which map does [BR] RICA_RUST_PVE run?

[BR] RICA_RUST_PVE runs a procedural map, which the game generates.

What are the rules and settings on [BR] RICA_RUST_PVE?

The name [BR] RICA_RUST_PVE does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [BR] RICA_RUST_PVE run?

The build on [BR] RICA_RUST_PVE is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [BR] RICA_RUST_PVE online, and how reliable is it?

[BR] RICA_RUST_PVE is down just now; the last sighting was 17 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 10 October 2026.

Where is [BR] RICA_RUST_PVE located?

The name of [BR] RICA_RUST_PVE points to South America, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 200.192.101.7:28016 is its address.

Tags

Which Rust Heatmap lists and filters include [BR] RICA_RUST_PVE?

The Rust Heatmap lists that [BR] RICA_RUST_PVE fits are: Modded Rust servers, by live population. Filtering the list by Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on [BR] RICA_RUST_PVE mean?

These are the tags [BR] RICA_RUST_PVE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [BR] RICA_RUST_PVE?

Enter client.connect 200.192.101.7:28016 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.