Cocoverse | X10
Offline 200.112.27.210:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cocoverse | X10?
Cocoverse | X10 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 4 hours ago.
Population
How busy is Cocoverse | X10?
Last seen 24 days 22 hours ago, Cocoverse | X10 is offline at the moment.
How does Cocoverse | X10 rank against other Rust servers?
Player hours over seven days put Cocoverse | X10 at #15,997, in the top 71% of ranked servers.
Map and rules
Which map does Cocoverse | X10 run?
Cocoverse | X10 runs a procedural map, which the game generates.
What are the rules and settings on Cocoverse | X10?
10x gather is what Cocoverse | X10 advertises in its name. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Cocoverse | X10 run?
The build on Cocoverse | X10 is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Cocoverse | X10 online, and how reliable is it?
Offline at the moment: Cocoverse | X10 was last seen 24 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 3 October 2026.
Where is Cocoverse | X10 located?
No region is published by Cocoverse | X10. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 200.112.27.210:28015.
Tags
Which Rust Heatmap lists and filters include Cocoverse | X10?
The Rust Heatmap lists that Cocoverse | X10 fits are: 10x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What do the server tags on Cocoverse | X10 mean?
The game's server browser reads the tags Cocoverse | X10 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Cocoverse | X10?
Press F1 in Rust to open the console, then enter client.connect 200.112.27.210:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.