Rust HeatmapInfrared · players
IR live Players96,692 Servers11,879 Warm4,099 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01

Online EA 20.78.0.188:28015 checked 11m ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak 3
#5,035
rank
top 23% · #382 in EA
25d ago
last wipe
monthly schedule
9d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
4 / 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪
EA · groups of 8+ · monthly · 4 on average
2 / 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老
EA · groups of 8+ · monthly · 3 on average
3 / 100
#1[坚果]原倍 仿官/不限/萌新/养老/月清
EA · groups of 8+ · monthly · 2 on average
0 / 500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清
EA · groups of 8+ · monthly · 2 on average
1 / 188
温柔乡:一个有爱的PVE养老服务器
EA · groups of 8+ · monthly · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 42 hours in.

What is the wipe schedule on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

The only wipe on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 25 days 23 hours ago the server made the world it is on now. The tags list one wipe a month.

Player counts

How busy is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 3. Look at 08:00 UTC for the last 48 hours: that hour averaged 1 players.

How does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 rank against other Rust servers?

Top 23% of ranked servers and #382 in Asia: that is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 at #5,035 for player hours over seven days.

Map and rules

Which map does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run?

A procedural map of size 3,750 with seed 255308939, generated by the game, runs on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: RustWorld TKY1.

What are the rules and settings on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

The name RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run?

The build on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 online, and how reliable is it?

Right now RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 shows as online. About 4 days 13 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 located?

The EA tag is how RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 20.78.0.188:28015.

Does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run smoothly?

It averaged 32 server fps over the last 48 hours, with a low of 32. Buildings, deployables and the rest of the world came to as much as 84,201 entities. The highest memory use was 3,754 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

The Rust Heatmap lists that RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia are the tags RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Enter client.connect 20.78.0.188:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at http://www.rustworld.cc/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.