AlphaGSM itrust
Offline 20.165.107.234:22911 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on AlphaGSM itrust?
The record of AlphaGSM itrust's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 5 hours ago.
Player counts
How busy is AlphaGSM itrust?
AlphaGSM itrust went quiet 17 days 5 hours ago and is offline right now.
How does AlphaGSM itrust rank against other Rust servers?
Ranked #15,543 on seven-day player hours, AlphaGSM itrust is in the top 71% of all ranked servers.
Settings and rules
Which map does AlphaGSM itrust run?
AlphaGSM itrust runs a procedural map, which the game generates.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name AlphaGSM itrust. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does AlphaGSM itrust run?
Rust network protocol 2634 and build 167584 is the build AlphaGSM itrust runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is AlphaGSM itrust online, and how reliable is it?
AlphaGSM itrust is down just now; the last sighting was 17 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 12 October 2026.
Where is AlphaGSM itrust located?
A region is not published for AlphaGSM itrust. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 20.165.107.234:22911.
Lists and filters
Which Rust Heatmap lists and filters include AlphaGSM itrust?
The Rust Heatmap lists that AlphaGSM itrust fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on AlphaGSM itrust mean?
The game's server browser reads the tags AlphaGSM itrust publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join AlphaGSM itrust?
Enter client.connect 20.165.107.234:22911 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.