Rust HeatmapInfrared · players
IR live Players95,257 Servers11,857 Warm4,045 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Tin & Blood

Offline 2.84.244.104:35005 checked 36d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,487
rank
top 68%
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
817 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
66 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
121 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
532 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
286 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
232 / 325

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Tin & Blood?

Its rhythm cannot yet be told: too few of Tin & Blood's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 20 hours ago the server made the world it is on now.

Player counts

How busy is Tin & Blood?

Last seen 36 days 5 hours ago, Tin & Blood is offline at the moment.

How does Tin & Blood rank against other Rust servers?

Ranked #15,487 on seven-day player hours, Tin & Blood is in the top 68% of all ranked servers.

Settings and rules

Which map does Tin & Blood run?

A procedural map of size 6,000 with seed 1789661113, generated by the game, runs on Tin & Blood. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Tin & Blood?

No gather rate appears in the name Tin & Blood. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Tin & Blood run?

The build on Tin & Blood is Rust network protocol 2633 and build 164530, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Tin & Blood online, and how reliable is it?

Last seen 36 days 5 hours ago, Tin & Blood is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.

Where is Tin & Blood located?

A region is not published for Tin & Blood. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 2.84.244.104:35005.

Lists and filters

Which Rust Heatmap lists and filters include Tin & Blood?

Best Rust community servers are the Rust Heatmap lists that Tin & Blood fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

These are the tags Tin & Blood publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Tin & Blood?

To join by console, open it with F1 in Rust and enter client.connect 2.84.244.104:35005. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build This build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.