Local Test
Offline 2.82.242.26:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Test?
Local Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 39 days 7 hours ago.
Population
How busy is Local Test?
Last seen 39 days 6 hours ago, Local Test is offline at the moment.
How does Local Test rank against other Rust servers?
Ranked #13,273 on seven-day player hours, Local Test is in the top – of all ranked servers.
Settings and rules
Which map does Local Test run?
Local Test runs a procedural map, which the game generates.
What are the rules and settings on Local Test?
A gather rate is not given in the name Local Test. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Local Test run?
Rust network protocol 2633 and build 164530 is the build Local Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local Test online, and how reliable is it?
Offline at the moment: Local Test was last seen 39 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.
Where is Local Test located?
A region is not published for Local Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 2.82.242.26:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Local Test?
These Rust Heatmap lists include Local Test: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Local Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Local Test?
Enter client.connect 2.82.242.26:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.