Dark_Ghost Test
Offline 2.82.186.229:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Dark_Ghost Test?
An estimate from the force wipe gives Dark_Ghost Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 13 days 4 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is Dark_Ghost Test?
Dark_Ghost Test went quiet 24 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
How does Dark_Ghost Test rank against other Rust servers?
Player hours over seven days put Dark_Ghost Test at #11,864, in the top 53% of ranked servers.
Map and rules
Which map does Dark_Ghost Test run?
A procedural map of size 3,500 with seed 295700, generated by the game, runs on Dark_Ghost Test. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Dark_Ghost Test?
A gather rate is not given in the name Dark_Ghost Test. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Dark_Ghost Test run?
Rust network protocol 2635 and build 168909 on Windows is what Dark_Ghost Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Dark_Ghost Test online, and how reliable is it?
Dark_Ghost Test is down just now; the last sighting was 24 hours ago. About 1 hours ago is when it last restarted, by its own uptime figure. 2 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 14 October 2026.
Where is Dark_Ghost Test located?
A region is not published for Dark_Ghost Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 2.82.186.229:28015 is its address.
Does Dark_Ghost Test run smoothly?
It averaged 73 server fps over the last 48 hours, with a low of 53. Entities peaked at 69,057, counting buildings, deployables and all the rest of the world. At its peak it held 1,720 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Dark_Ghost Test?
These Rust Heatmap lists include Dark_Ghost Test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Dark_Ghost Test mean?
gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Dark_Ghost Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Dark_Ghost Test?
Enter client.connect 2.82.186.229:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.