Rust HeatmapInfrared · players
IR live Players40,217 Servers11,645 Warm2,964 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Dark_Ghost Test

Offline 2.82.186.229:28015 checked 1d ago

monthly wipes moddedoxide
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 01:00flare: a wipe in that hourTue 02:00
1
7-day average
peak 1
#11,864
rank
top 53%
13d ago
last wipe
monthly schedule
8d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75101:0002:00

Hourly average and peak, UTC.

Li3Server performance

025507510001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct19 Oct21 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
22 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
32 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
50 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Dark_Ghost Test?

An estimate from the force wipe gives Dark_Ghost Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 13 days 4 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is Dark_Ghost Test?

Dark_Ghost Test went quiet 24 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

How does Dark_Ghost Test rank against other Rust servers?

Player hours over seven days put Dark_Ghost Test at #11,864, in the top 53% of ranked servers.

Map and rules

Which map does Dark_Ghost Test run?

A procedural map of size 3,500 with seed 295700, generated by the game, runs on Dark_Ghost Test. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Dark_Ghost Test?

A gather rate is not given in the name Dark_Ghost Test. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Dark_Ghost Test run?

Rust network protocol 2635 and build 168909 on Windows is what Dark_Ghost Test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Dark_Ghost Test online, and how reliable is it?

Dark_Ghost Test is down just now; the last sighting was 24 hours ago. About 1 hours ago is when it last restarted, by its own uptime figure. 2 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 14 October 2026.

Where is Dark_Ghost Test located?

A region is not published for Dark_Ghost Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 2.82.186.229:28015 is its address.

Does Dark_Ghost Test run smoothly?

It averaged 73 server fps over the last 48 hours, with a low of 53. Entities peaked at 69,057, counting buildings, deployables and all the rest of the world. At its peak it held 1,720 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Dark_Ghost Test?

These Rust Heatmap lists include Dark_Ghost Test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Dark_Ghost Test mean?

gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Dark_Ghost Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Dark_Ghost Test?

Enter client.connect 2.82.186.229:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.