TEST SERVER
Offline 2.63.180.36:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST SERVER?
The record of TEST SERVER's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 8 hours ago the server made the world it is on now.
Player counts
How busy is TEST SERVER?
TEST SERVER went quiet 20 days 20 hours ago and is offline right now.
How does TEST SERVER rank against other Rust servers?
The top 71% of ranked servers includes TEST SERVER, at #15,967 for player hours over the last seven days.
Map and rules
Which map does TEST SERVER run?
The game generates the procedural map on TEST SERVER.
What are the rules and settings on TEST SERVER?
A gather rate is not given in the name TEST SERVER. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TEST SERVER run?
Rust network protocol 2634 and build 166652 is the build TEST SERVER runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST SERVER online, and how reliable is it?
Offline at the moment: TEST SERVER was last seen 20 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.
Where is TEST SERVER located?
Nothing about a region comes from TEST SERVER. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 2.63.180.36:28015 is its address.
Tags
Which Rust Heatmap lists and filters include TEST SERVER?
The Rust Heatmap lists that TEST SERVER fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST SERVER mean?
The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST SERVER?
Enter client.connect 2.63.180.36:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.