Rust HeatmapInfrared · players
IR live Players96,316 Servers11,880 Warm4,103 Fresh wipes · 3h157 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

localtest

Offline 2.63.16.202:28015 checked 16d ago

Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,809
rank
top 67%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:12 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
812 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
59 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
126 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
510 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
316 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
231 / 325

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on localtest?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on localtest?

Its rhythm cannot yet be told: too few of localtest's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 12 hours ago.

Player counts

How busy is localtest?

localtest went quiet 16 days 11 hours ago and is offline right now.

How does localtest rank against other Rust servers?

Player hours over seven days put localtest at #14,809, in the top 67% of ranked servers.

Map and rules

Which map does localtest run?

localtest runs a procedural map, which the game generates.

What are the rules and settings on localtest?

The name localtest does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does localtest run?

Rust network protocol 2634 and build 167398 on Windows is what localtest runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is localtest online, and how reliable is it?

Last seen 16 days 11 hours ago, localtest is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 11 October 2026.

Where is localtest located?

A region is not published for localtest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 2.63.16.202:28015.

Lists and filters

Which Rust Heatmap lists and filters include localtest?

These Rust Heatmap lists include localtest: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on localtest mean?

The game's server browser reads the tags localtest publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join localtest?

Press F1 in Rust to open the console, then enter client.connect 2.63.16.202:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build Build 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.