WindowsGSM - RUST
Offline 2.62.196.237:28025 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on WindowsGSM - RUST?
Its rhythm cannot yet be told: too few of WindowsGSM - RUST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days 12 hours ago.
Player counts
How busy is WindowsGSM - RUST?
The last time WindowsGSM - RUST was seen was 13 days 10 hours ago, and it is offline now.
How does WindowsGSM - RUST rank against other Rust servers?
Ranked #14,197 on seven-day player hours, WindowsGSM - RUST is in the top 66% of all ranked servers.
Map and rules
Which map does WindowsGSM - RUST run?
The game generates the procedural map on WindowsGSM - RUST.
What are the rules and settings on WindowsGSM - RUST?
No gather rate appears in the name WindowsGSM - RUST. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does WindowsGSM - RUST run?
Rust network protocol 2634 and build 167058 on Windows is what WindowsGSM - RUST runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is WindowsGSM - RUST online, and how reliable is it?
Offline at the moment: WindowsGSM - RUST was last seen 13 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 October 2026.
Where is WindowsGSM - RUST located?
No region is published by WindowsGSM - RUST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 2.62.196.237:28025.
Tags
Which Rust Heatmap lists and filters include WindowsGSM - RUST?
The Rust Heatmap lists that WindowsGSM - RUST fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on WindowsGSM - RUST mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags WindowsGSM - RUST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join WindowsGSM - RUST?
To join by console, open it with F1 in Rust and enter client.connect 2.62.196.237:28025. Or press Launch Rust on this page, which connects you through Steam.