WindowsGSM - RUST
Offline 2.62.150.188:28025 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on WindowsGSM - RUST?
The record of WindowsGSM - RUST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 53 days 8 hours ago.
Population
How busy is WindowsGSM - RUST?
Last seen 34 days 6 hours ago, WindowsGSM - RUST is offline at the moment.
How does WindowsGSM - RUST rank against other Rust servers?
Player hours over seven days put WindowsGSM - RUST at #13,204, in the top 60% of ranked servers.
Rules and settings
Which map does WindowsGSM - RUST run?
WindowsGSM - RUST runs a procedural map, which the game generates.
What are the rules and settings on WindowsGSM - RUST?
No gather rate appears in the name WindowsGSM - RUST. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does WindowsGSM - RUST run?
The build on WindowsGSM - RUST is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is WindowsGSM - RUST online, and how reliable is it?
Last seen 34 days 6 hours ago, WindowsGSM - RUST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.
Where is WindowsGSM - RUST located?
A region is not published for WindowsGSM - RUST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 2.62.150.188:28025.
Lists and filters
Which Rust Heatmap lists and filters include WindowsGSM - RUST?
The Rust Heatmap lists that WindowsGSM - RUST fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on WindowsGSM - RUST mean?
The game's server browser reads the tags WindowsGSM - RUST publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join WindowsGSM - RUST?
Enter client.connect 2.62.150.188:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.