Rust HeatmapInfrared · players
IR live Players44,124 Servers11,668 Warm3,047 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

SVRMP

Online 2.56.164.164:28015 checked 9m ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 02:00flare: a wipe in that hourWed 00:00
0
7-day average
peak –
#15,411
rank
top 69%
92d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

025507510002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
280 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
37 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
50 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
44 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on SVRMP?

SVRMP has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 92 days 1 hours ago.

Population

How busy is SVRMP?

Of 20 slots on SVRMP, 0 are in use right now. The average across the last seven days is 0 players.

How does SVRMP rank against other Rust servers?

Ranked #15,411 on seven-day player hours, SVRMP is in the top 69% of all ranked servers.

Settings and rules

Which map does SVRMP run?

A procedural map of size 3,900 with seed 1337, generated by the game, runs on SVRMP. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on SVRMP?

No gather rate appears in the name SVRMP. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does SVRMP run?

Rust network protocol 2631 and build 158240 on Linux is what SVRMP runs. Steam updates your game for you, and the protocol has to match for you to join.

Is SVRMP online, and how reliable is it?

Online now: SVRMP. About 4 days 21 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is SVRMP located?

Nothing about a region comes from SVRMP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 2.56.164.164:28015.

Does SVRMP run smoothly?

The last 48 hours brought an average of 68 server fps and a floor of 34. Entities peaked at 90,759, counting buildings, deployables and all the rest of the world. Memory use reached 3,087 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include SVRMP?

The Rust Heatmap lists that SVRMP fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on SVRMP mean?

The game's server browser reads the tags SVRMP publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): This build is 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join SVRMP?

Press F1 in Rust to open the console, then enter client.connect 2.56.164.164:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol The server runs game protocol 2631, so your game has to match it.
cs158240
Build This build is 158240.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.