Rust HeatmapInfrared · players
IR live Players38,888 Servers11,642 Warm2,942 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Staging Dev Server

Offline 2.31.13.204:28015 checked 20d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,948
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
237 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
30 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
117 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
47 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
52 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Staging Dev Server?

Staging Dev Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days 16 hours ago.

Player counts

How busy is Staging Dev Server?

Staging Dev Server went quiet 20 days 16 hours ago and is offline right now.

How does Staging Dev Server rank against other Rust servers?

Ranked #15,948 on seven-day player hours, Staging Dev Server is in the top 72% of all ranked servers.

Rules and settings

Which map does Staging Dev Server run?

Staging Dev Server runs a procedural map, which the game generates.

What are the rules and settings on Staging Dev Server?

The name Staging Dev Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Staging Dev Server run?

Rust network protocol 2634 and build 167067 on Linux is what Staging Dev Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Staging Dev Server online, and how reliable is it?

Last seen 20 days 16 hours ago, Staging Dev Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 7 October 2026.

Where is Staging Dev Server located?

A region is not published for Staging Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 2.31.13.204:28015.

Tags

Which Rust Heatmap lists and filters include Staging Dev Server?

These Rust Heatmap lists include Staging Dev Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Staging Dev Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167067 (Build): This build is 167067; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Staging Dev Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Staging Dev Server?

To join by console, open it with F1 in Rust and enter client.connect 2.31.13.204:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167067
Build This build is 167067.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.