Rustoria.co - US Long Preview Server (Map #1)
Offline 2.28.136.236:28010 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:29 UTC26d ago | 0° | – | running | 0 |
| Wed 30 Sep, 23:18 UTC26d ago | 0° | – | 0.3 days | 0 |
| Wed 30 Sep, 17:03 UTC27d ago | 0° | – | 0.3 days | 0 |
| Wed 30 Sep, 09:26 UTC27d ago | 0° | – | 0.3 days | 0 |
| Tue 29 Sep, 23:26 UTC27d ago | 0° | – | 0.4 days | 0 |
| Tue 29 Sep, 14:33 UTC28d ago | 0° | – | 0.4 days | 0 |
| Tue 29 Sep, 08:24 UTC28d ago | 0° | – | 0.3 days | 0 |
| Tue 29 Sep, 01:25 UTC28d ago | 1° | – | 0.3 days | 0 |
| Mon 28 Sep, 18:13 UTC29d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rustoria.co - US Long Preview Server (Map #1)?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #1)?
Wipes come at irregular times on Rustoria.co - US Long Preview Server (Map #1), so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 7 hours ago.
Population
How busy is Rustoria.co - US Long Preview Server (Map #1)?
Last seen 26 days 7 hours ago, Rustoria.co - US Long Preview Server (Map #1) is offline at the moment.
How does Rustoria.co - US Long Preview Server (Map #1) rank against other Rust servers?
Player hours over seven days put Rustoria.co - US Long Preview Server (Map #1) at #16,537, in the top 70% of ranked servers.
Map and rules
Which map does Rustoria.co - US Long Preview Server (Map #1) run?
Rustoria.co - US Long Preview Server (Map #1) runs a procedural map of size 4,750 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Rustoria.co - US Long Preview Server (Map #1)?
The name Rustoria.co - US Long Preview Server (Map #1) does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Rustoria.co - US Long Preview Server (Map #1) run?
Rust network protocol 2634 and build 166472 is the build Rustoria.co - US Long Preview Server (Map #1) runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rustoria.co - US Long Preview Server (Map #1) online, and how reliable is it?
Last seen 26 days 7 hours ago, Rustoria.co - US Long Preview Server (Map #1) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is Rustoria.co - US Long Preview Server (Map #1) located?
By its name, Rustoria.co - US Long Preview Server (Map #1) points to North America, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 2.28.136.236:28010.
Lists and filters
Which Rust Heatmap lists and filters include Rustoria.co - US Long Preview Server (Map #1)?
The Rust Heatmap lists that Rustoria.co - US Long Preview Server (Map #1) fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more brings it up.
What do the server tags on Rustoria.co - US Long Preview Server (Map #1) mean?
gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166472 (Build): Build 166472; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; builds (Build server): Practise base building and design; creative (Creative): No gathering here: it is creative building, so build what you like; training (Combat training): The loot is handed to you for aim and PvP practice; modded (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rustoria.co - US Long Preview Server (Map #1) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rustoria.co - US Long Preview Server (Map #1)?
Enter client.connect 2.28.136.236:28010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.