TEST
Offline 2.26.17.28:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 16 hours ago the server made the world it is on now.
Player counts
How busy is TEST?
The last time TEST was seen was 17 days 21 hours ago, and it is offline now.
How does TEST rank against other Rust servers?
Ranked #14,202 on seven-day player hours, TEST is in the top 64% of all ranked servers.
Rules and settings
Which map does TEST run?
TEST runs a procedural map, which the game generates.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TEST run?
Rust network protocol 2634 and build 166652 is the build TEST runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 17 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.
Where is TEST located?
No region is published by TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. 2.26.17.28:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TEST?
The Rust Heatmap lists that TEST fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on TEST mean?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TEST?
To join by console, open it with F1 in Rust and enter client.connect 2.26.17.28:28015. Or press Launch Rust on this page, which connects you through Steam.