hoagaming-test
Offline 2.145.27.113:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on hoagaming-test?
hoagaming-test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 10 hours ago.
Player counts
How busy is hoagaming-test?
Last seen 20 days 6 hours ago, hoagaming-test is offline at the moment.
How does hoagaming-test rank against other Rust servers?
Player hours over seven days put hoagaming-test at #15,955, in the top 72% of ranked servers.
Rules and settings
Which map does hoagaming-test run?
hoagaming-test runs a procedural map, which the game generates.
What are the rules and settings on hoagaming-test?
The name hoagaming-test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does hoagaming-test run?
Rust network protocol 2634 and build 166652 on Windows is what hoagaming-test runs. To join, your game must match the protocol; Steam handles the update.
Is hoagaming-test online, and how reliable is it?
hoagaming-test is down just now; the last sighting was 20 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 7 October 2026.
Where is hoagaming-test located?
A region is not published for hoagaming-test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 2.145.27.113:28015 is its address.
Tags
Which Rust Heatmap lists and filters include hoagaming-test?
The Rust Heatmap lists that hoagaming-test fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on hoagaming-test mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags hoagaming-test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join hoagaming-test?
To join by console, open it with F1 in Rust and enter client.connect 2.145.27.113:28015. Or press Launch Rust on this page, which connects you through Steam.