Rust HeatmapInfrared · players
IR live Players92,145 Servers11,896 Warm4,078 Fresh wipes · 3h164 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

hoagaming-test

Offline 2.145.27.113:28015 checked 20d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,955
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
784 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
125 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
463 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
268 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
196 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on hoagaming-test?

hoagaming-test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 10 hours ago.

Player counts

How busy is hoagaming-test?

Last seen 20 days 6 hours ago, hoagaming-test is offline at the moment.

How does hoagaming-test rank against other Rust servers?

Player hours over seven days put hoagaming-test at #15,955, in the top 72% of ranked servers.

Rules and settings

Which map does hoagaming-test run?

hoagaming-test runs a procedural map, which the game generates.

What are the rules and settings on hoagaming-test?

The name hoagaming-test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does hoagaming-test run?

Rust network protocol 2634 and build 166652 on Windows is what hoagaming-test runs. To join, your game must match the protocol; Steam handles the update.

Is hoagaming-test online, and how reliable is it?

hoagaming-test is down just now; the last sighting was 20 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 7 October 2026.

Where is hoagaming-test located?

A region is not published for hoagaming-test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 2.145.27.113:28015 is its address.

Tags

Which Rust Heatmap lists and filters include hoagaming-test?

The Rust Heatmap lists that hoagaming-test fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on hoagaming-test mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags hoagaming-test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join hoagaming-test?

To join by console, open it with F1 in Rust and enter client.connect 2.145.27.113:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.