Rust HeatmapInfrared · players
IR live Players73,203 Servers11,808 Warm3,760 Fresh wipes · 3h145 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

My Server Name

Offline 2.134.204.74:28015 checked 5h ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 11:00flare: a wipe in that hourTue 16:00
1
7-day average
peak 1
#7,324
rank
top 33%
5h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 5h ago

Li2Players

AveragePeak
00.250.50.75111:0012:0016:0013:0014:0016:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:39 UTC8h ago – – running 1
Wed 21 Oct, 16:16 UTC6d ago 1 – – 0
Sun 18 Oct, 14:28 UTC9d ago 1 halved by day 2 3.1 days 0
Wed 14 Oct, 15:49 UTC13d ago 1 held half 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
648 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
90 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
359 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
165 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
142 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Server Name?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 hours ago the server made the world it is on now.

Player counts

How busy is My Server Name?

The last time My Server Name was seen was 5 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 16:00 UTC for the last 48 hours: that hour averaged 1 players.

How does My Server Name rank against other Rust servers?

Ranked #7,324 on seven-day player hours, My Server Name is in the top 33% of all ranked servers.

Map and rules

Which map does My Server Name run?

The game generates the procedural map on My Server Name.

What are the rules and settings on My Server Name?

The name My Server Name does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does My Server Name run?

Rust network protocol 2635 and build 169359 on Windows is what My Server Name runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

My Server Name is down just now; the last sighting was 5 hours ago. 16 of 168 hours up over the last 7 full days, which is 10%. It first appears in Rust Heatmap records on 7 October 2026.

Where is My Server Name located?

Nothing about a region comes from My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 2.134.204.74:28015.

Tags

Which Rust Heatmap lists and filters include My Server Name?

The Rust Heatmap lists that My Server Name fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on My Server Name mean?

gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs169359 (Build): This build is 169359; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags My Server Name publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join My Server Name?

Enter client.connect 2.134.204.74:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169359,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players The slot count is 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs169359
Build This build is 169359.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.