Rust HeatmapInfrared · players
IR live Players38,888 Servers11,642 Warm2,942 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Typical 1 grid

Offline 199.30.67.210:28033 checked 32d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,226
rank
top 71%
37d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
237 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
30 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
117 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
47 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
52 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Typical 1 grid?

Its rhythm cannot yet be told: too few of Typical 1 grid's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 37 days 19 hours ago.

Population

How busy is Typical 1 grid?

The last time Typical 1 grid was seen was 32 days 20 hours ago, and it is offline now.

How does Typical 1 grid rank against other Rust servers?

The top 71% of ranked servers includes Typical 1 grid, at #16,226 for player hours over the last seven days.

Map and rules

Which map does Typical 1 grid run?

A procedural map of size 1,000 with seed 6738, generated by the game, runs on Typical 1 grid. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Typical 1 grid?

No gather rate appears in the name Typical 1 grid. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Typical 1 grid run?

Rust network protocol 2633 and build 165217 on Linux is what Typical 1 grid runs. To join, your game must match the protocol; Steam handles the update.

Is Typical 1 grid online, and how reliable is it?

Typical 1 grid is down just now; the last sighting was 32 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 September 2026.

Where is Typical 1 grid located?

A region is not published for Typical 1 grid. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 199.30.67.210:28033.

Lists and filters

Which Rust Heatmap lists and filters include Typical 1 grid?

The Rust Heatmap lists that Typical 1 grid fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Typical 1 grid mean?

These are the tags Typical 1 grid publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Typical 1 grid?

To join by console, open it with F1 in Rust and enter client.connect 199.30.67.210:28033. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.