Rust HeatmapInfrared · players
IR live Players82,944 Servers11,853 Warm3,958 Fresh wipes · 3h166 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Typical 2X

Offline 199.30.67.210:28015 checked 32d ago

2x
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,226
rank
top 71%
37d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 05:09 UTC37d ago 1 – running 0
Sat 19 Sep, 21:09 UTC37d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · no group limit · 2x · 70 on average
62 / 100
Atlas - 2X Monthly | JUST WIPED 27.10
no group limit · 2x · 65 on average
57 / 100
MIRAGE RUST | Weekly 2x | 27.10
no group limit · 2x · 65 on average
86 / 100
RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 27.10
no group limit · 2x · 60 on average
57 / 100
[EU] Stevious 2x Main | Vanilla | 27.10
EU · no group limit · 2x · 55 on average
53 / 100
Survivors.gg [ 2x Vanilla ] | JUST WIPED 27.10
no group limit · 2x · 50 on average
45 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Typical 2X?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Typical 2X?

Its rhythm cannot yet be told: too few of Typical 2X's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 37 days 15 hours ago the server made the world it is on now.

Population

How busy is Typical 2X?

Last seen 32 days 14 hours ago, Typical 2X is offline at the moment.

How does Typical 2X rank against other Rust servers?

Player hours over seven days put Typical 2X at #16,226, in the top 71% of ranked servers.

Map and rules

Which map does Typical 2X run?

A procedural map of size 3,500 with seed 1561417458, generated by the game, runs on Typical 2X. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Typical 2X?

According to its name, Typical 2X has a 2x gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Typical 2X run?

Rust network protocol 2633 and build 165217 is the build Typical 2X runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Typical 2X online, and how reliable is it?

Offline at the moment: Typical 2X was last seen 32 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.

Where is Typical 2X located?

A region is not published for Typical 2X. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 199.30.67.210:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Typical 2X?

These Rust Heatmap lists include Typical 2X: Best Rust community servers and 2x Rust servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on Typical 2X mean?

These are the tags Typical 2X publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Typical 2X?

Press F1 in Rust to open the console, then enter client.connect 199.30.67.210:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.