Rust HeatmapInfrared · players
IR live Players81,821 Servers11,830 Warm3,745 Fresh wipes · 3h270 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Detroit: Irreparable Damage|NPCs|RaidableBases

Offline 198.73.57.77:28015 checked 16d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,296
rank
top 61%
26d ago
last wipe
monthly schedule
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

13 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC26d ago 1 – running 0
Sat 19 Sep, 19:25 UTC39d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 73 on average
107 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 67 on average
371 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
277 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Detroit: Irreparable Damage|NPCs|RaidableBases?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 2 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on Detroit: Irreparable Damage|NPCs|RaidableBases?

The only wipe on Detroit: Irreparable Damage|NPCs|RaidableBases is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 26 days 20 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is Detroit: Irreparable Damage|NPCs|RaidableBases?

The last time Detroit: Irreparable Damage|NPCs|RaidableBases was seen was 16 days 17 hours ago, and it is offline now.

How does Detroit: Irreparable Damage|NPCs|RaidableBases rank against other Rust servers?

Ranked #13,296 on seven-day player hours, Detroit: Irreparable Damage|NPCs|RaidableBases is in the top 61% of all ranked servers.

Map and rules

Which map does Detroit: Irreparable Damage|NPCs|RaidableBases run?

Detroit: Irreparable Damage|NPCs|RaidableBases runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Detroit: Irreparable Damage|NPCs|RaidableBases?

The name Detroit: Irreparable Damage|NPCs|RaidableBases does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Detroit: Irreparable Damage|NPCs|RaidableBases run?

Rust network protocol 2634 and build 167584 on Windows is what Detroit: Irreparable Damage|NPCs|RaidableBases runs. To join, your game must match the protocol; Steam handles the update.

Is Detroit: Irreparable Damage|NPCs|RaidableBases online, and how reliable is it?

Last seen 16 days 17 hours ago, Detroit: Irreparable Damage|NPCs|RaidableBases is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Detroit: Irreparable Damage|NPCs|RaidableBases located?

No region is published by Detroit: Irreparable Damage|NPCs|RaidableBases. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 198.73.57.77:28015.

Lists and filters

Which Rust Heatmap lists and filters include Detroit: Irreparable Damage|NPCs|RaidableBases?

The Rust Heatmap lists that Detroit: Irreparable Damage|NPCs|RaidableBases fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Detroit: Irreparable Damage|NPCs|RaidableBases mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Detroit: Irreparable Damage|NPCs|RaidableBases publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Detroit: Irreparable Damage|NPCs|RaidableBases?

Enter client.connect 198.73.57.77:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.