GATORVILLE
Online 198.73.57.181:28035 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:41 UTC14h ago | – | – | running | 3 |
| Thu 22 Oct, 16:57 UTC7d ago | 3° | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on GATORVILLE?
Its recent wipes drew an average peak of 3 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on GATORVILLE?
Its rhythm cannot yet be told: too few of GATORVILLE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 hours ago.
Population
How busy is GATORVILLE?
GATORVILLE currently has 2 of its 30 slots filled. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 12:00 UTC, averaging 4 players.
How does GATORVILLE rank against other Rust servers?
Ranked #3,097 on seven-day player hours, GATORVILLE is in the top 14% of all ranked servers.
Settings and rules
Which map does GATORVILLE run?
The game generates the procedural map on GATORVILLE, which has size 4,500.
What are the rules and settings on GATORVILLE?
No gather rate appears in the name GATORVILLE. A group limit is not made public. The server runs hardcore, Facepunch's most difficult mode. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does GATORVILLE run?
Rust network protocol 2635 and build 168909 on Windows is what GATORVILLE runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is GATORVILLE online, and how reliable is it?
Online now: GATORVILLE. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 16 October 2026.
Where is GATORVILLE located?
No region is published by GATORVILLE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 198.73.57.181:28035.
Does GATORVILLE run smoothly?
The last 48 hours brought an average of 76 server fps and a floor of 53. The world held as many as 122,098 entities, buildings and deployables included. The highest memory use was 4,159 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include GATORVILLE?
Best Rust community servers are the Rust Heatmap lists that GATORVILLE fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 24 hours brings it up.
What do the server tags on GATORVILLE mean?
gmhardcore (Game mode): A harsher ruleset, hardcore; mp30 (Max players): Slot count: 30; ts0 (Group limit): No teams here; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags GATORVILLE publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join GATORVILLE?
Press F1 in Rust to open the console, then enter client.connect 198.73.57.181:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.