RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
Online 198.73.57.139:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Its rhythm cannot yet be told: too few of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 28 days 10 hours ago.
Player counts
How busy is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 2. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.
How does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | rank against other Rust servers?
Player hours over seven days put RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | at #5,837, in the top 26% of ranked servers.
Rules and settings
Which map does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs a procedural map of size 4,500 with seed 745154340, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
According to its name, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | has a 2x gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run?
Rust network protocol 2635 and build 168909 is the build RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | online, and how reliable is it?
The server is up at the moment: RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is online. The uptime it reports puts the last restart at about 46 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 4 October 2026.
Where is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | located?
A region is not published for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 198.73.57.139:28015.
Does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run smoothly?
The last 48 hours brought an average of 92 server fps and a floor of 50. The world held as many as 130,934 entities, buildings and deployables included. The highest memory use was 5,070 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
The Rust Heatmap lists that RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | fits are: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | mean?
These are the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Press F1 in Rust to open the console, then enter client.connect 198.73.57.139:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/kGFAR6Fu7f.