Rust HeatmapInfrared · players
IR live Players96,005 Servers11,867 Warm3,901 Fresh wipes · 3h390 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Rett's_Fent_Land-US

Online 198.73.57.131:28035 checked 14m ago

quad moddedcarbon
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 17:00flare: a wipe in that hourThu 14:00
0
7-day average
peak –
#15,341
rank
top 69%
149d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14m ago

Li2Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co -Us Mondays
NA · quad · 7 on average
0 / 300
1 / 50
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
NA · quad · weekly · 56 on average
20 / 200
Cali.gg | No KOS | Noob Friendly | Active Admins
NA · quad · biweekly · 28 on average
3 / 100
Reddit.com/r/PlayRust - US Monthly Quad
NA · quad · monthly · 12 on average
12 / 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US
NA · quad · monthly · 3 on average
1 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rett's_Fent_Land-US?

Its rhythm cannot yet be told: too few of Rett's_Fent_Land-US's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 149 days 19 hours ago the server made the world it is on now.

Player counts

How busy is Rett's_Fent_Land-US?

Rett's_Fent_Land-US currently has 0 of its 30 slots filled. Averaged over the past week: 0 players.

How does Rett's_Fent_Land-US rank against other Rust servers?

Ranked #15,341 on seven-day player hours, Rett's_Fent_Land-US is in the top 69% of all ranked servers. The quad group puts it at #617.

Settings and rules

Which map does Rett's_Fent_Land-US run?

A procedural map of size 4,000 with seed 62901634, generated by the game, runs on Rett's_Fent_Land-US. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Rett's_Fent_Land-US?

The name Rett's_Fent_Land-US does not specify a gather rate. 4 players is the maximum group size (quad). The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Rett's_Fent_Land-US run?

Rust network protocol 2625 and build 152897 on Windows is what Rett's_Fent_Land-US runs. To join, your game must match the protocol; Steam handles the update.

Is Rett's_Fent_Land-US online, and how reliable is it?

Online now: Rett's_Fent_Land-US. The uptime it reports puts the last restart at about 44 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Rett's_Fent_Land-US located?

The name points to North America where Rett's_Fent_Land-US publishes no region tag, and the region code is us4. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 198.73.57.131:28035 is its address.

Does Rett's_Fent_Land-US run smoothly?

It averaged 107 server fps over the last 48 hours, with a low of 91. Entities peaked at 90,672, counting buildings, deployables and all the rest of the world. The highest memory use was 5,487 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Rett's_Fent_Land-US?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Rett's_Fent_Land-US fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

What do the server tags on Rett's_Fent_Land-US mean?

These are the tags Rett's_Fent_Land-US publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts4 (Group limit): The team limit is 4; v2625 (Protocol): To join, run the same version: game protocol 2625; cs152897 (Build): This build is 152897; ptrak (Networking): Standard game networking here, which is RakNet; $rus4 (Region code): The region code for this server is us4; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Rett's_Fent_Land-US?

To join by console, open it with F1 in Rust and enter client.connect 198.73.57.131:28035. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$rus4,v2625,gmrust,cs152897,ts4,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts4
Group limit The team limit is 4.
v2625
Protocol To join, run the same version: game protocol 2625.
cs152897
Build This build is 152897.
ptrak
Networking Standard game networking here, which is RakNet.
$rus4
Region code The region code for this server is us4.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.