Rust HeatmapInfrared · players
IR live Players71,901 Servers11,757 Warm3,470 Fresh wipes · 3h213 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

My Rust Server | ScalaCube

Offline 198.244.179.144:2634 checked 9d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,345
rank
top 70%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:44 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
143 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
553 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
30 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
623 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
533 / 625

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Rust Server | ScalaCube?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Rust Server | ScalaCube?

The record of My Rust Server | ScalaCube's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 16 hours ago.

Population

How busy is My Rust Server | ScalaCube?

My Rust Server | ScalaCube went quiet 9 days 17 hours ago and is offline right now.

How does My Rust Server | ScalaCube rank against other Rust servers?

Ranked #15,345 on seven-day player hours, My Rust Server | ScalaCube is in the top 70% of all ranked servers.

Rules and settings

Which map does My Rust Server | ScalaCube run?

The map on My Rust Server | ScalaCube is procedural, size 4,000 with seed 12345, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on My Rust Server | ScalaCube?

The name My Rust Server | ScalaCube does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does My Rust Server | ScalaCube run?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. To join, your game must match the protocol; Steam handles the update.

Is My Rust Server | ScalaCube online, and how reliable is it?

Last seen 9 days 17 hours ago, My Rust Server | ScalaCube is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.

Where is My Rust Server | ScalaCube located?

A region is not published for My Rust Server | ScalaCube. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 198.244.179.144:2634.

Tags

Which Rust Heatmap lists and filters include My Rust Server | ScalaCube?

These Rust Heatmap lists include My Rust Server | ScalaCube: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Rust Server | ScalaCube mean?

The game's server browser reads the tags My Rust Server | ScalaCube publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Rust Server | ScalaCube?

Enter client.connect 198.244.179.144:2634 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.