Rust HeatmapInfrared · players
IR live Players42,938 Servers11,645 Warm3,029 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

IDM Test Server

Online 198.133.237.51:28096 checked 10m ago

oxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourThu 06:00
0
7-day average
peak –
#15,338
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
286 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
236 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
31 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
112 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on IDM Test Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on IDM Test Server?

Its rhythm cannot yet be told: too few of IDM Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 8 hours ago the server made the world it is on now.

Player counts

How busy is IDM Test Server?

Of 100 slots on IDM Test Server, 0 are in use right now. The average across the last seven days is 0 players.

How does IDM Test Server rank against other Rust servers?

Player hours over seven days put IDM Test Server at #15,338, in the top 69% of ranked servers.

Rules and settings

Which map does IDM Test Server run?

IDM Test Server runs a procedural map of size 2,000 with seed 435416541, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on IDM Test Server?

No gather rate appears in the name IDM Test Server. The group limit is 15 players. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does IDM Test Server run?

Rust network protocol 2634 and build 167781 is the build IDM Test Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is IDM Test Server online, and how reliable is it?

Online now: IDM Test Server. The uptime it reports puts the last restart at about 10 days 6 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is IDM Test Server located?

No region is published by IDM Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 198.133.237.51:28096 is its address.

Does IDM Test Server run smoothly?

It averaged 233 server fps over the last 48 hours, with a low of 219. The world held as many as 13,236 entities, buildings and deployables included. Memory use reached 8,215 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include IDM Test Server?

These Rust Heatmap lists include IDM Test Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What do the server tags on IDM Test Server mean?

gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts15 (Group limit): The team limit is 15; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) are the tags IDM Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join IDM Test Server?

To join by console, open it with F1 in Rust and enter client.connect 198.133.237.51:28096. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts15
Group limit The team limit is 15.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.