Apex Syndicate | 3x | No Offline Raid
Online 198.12.73.179:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:24 UTC27d ago | 0° | – | running | 0 |
| Wed 30 Sep, 14:54 UTC28d ago | 2° | – | 1.7 days | 0 |
| Thu 24 Sep, 22:07 UTC34d ago | 0° | – | 5.7 days | 0 |
| Thu 17 Sep, 22:07 UTC41d ago | 0° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Apex Syndicate | 3x | No Offline Raid?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Apex Syndicate | 3x | No Offline Raid?
Wipes come at irregular times on Apex Syndicate | 3x | No Offline Raid, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 6 hours ago.
Population
How busy is Apex Syndicate | 3x | No Offline Raid?
Apex Syndicate | 3x | No Offline Raid currently has 0 of its 150 slots filled. Averaged over the past week: 0 players, peaking at 1.
How does Apex Syndicate | 3x | No Offline Raid rank against other Rust servers?
Player hours over seven days put Apex Syndicate | 3x | No Offline Raid at #13,840, in the top 62% of ranked servers.
Settings and rules
Which map does Apex Syndicate | 3x | No Offline Raid run?
Apex Syndicate | 3x | No Offline Raid runs a procedural map of size 3,000 with seed 17762077, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Apex Syndicate | 3x | No Offline Raid?
Apex Syndicate | 3x | No Offline Raid's name indicates a gather rate of 3x. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Apex Syndicate | 3x | No Offline Raid run?
The build on Apex Syndicate | 3x | No Offline Raid is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Apex Syndicate | 3x | No Offline Raid online, and how reliable is it?
Online now: Apex Syndicate | 3x | No Offline Raid. Its reported uptime dates the last restart to about 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is Apex Syndicate | 3x | No Offline Raid located?
No region is published by Apex Syndicate | 3x | No Offline Raid. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 198.12.73.179:28015.
Does Apex Syndicate | 3x | No Offline Raid run smoothly?
Average server fps over the last 48 hours was 57; it never dropped below 33. Buildings, deployables and the rest of the world came to as much as 48,476 entities. At its peak it held 3,066 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Apex Syndicate | 3x | No Offline Raid?
The Rust Heatmap lists that Apex Syndicate | 3x | No Offline Raid fits are: 3x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x brings it up.
What do the server tags on Apex Syndicate | 3x | No Offline Raid mean?
These are the tags Apex Syndicate | 3x | No Offline Raid publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): This server has 150 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Apex Syndicate | 3x | No Offline Raid?
Press F1 in Rust to open the console, then enter client.connect 198.12.73.179:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.